EvaluatorConfig Class |
Namespace: CSScriptLib
public class EvaluatorConfig
The EvaluatorConfig type exposes the following members.
| Name | Description | |
|---|---|---|
| EvaluatorConfig | Initializes a new instance of the EvaluatorConfig class |
| Name | Description | |
|---|---|---|
| Access |
Gets or sets the default access type for CS-Script evaluators.
This property controls the how the generic CS-Script evaluators are instantiated when accessed (e.g. CSScript.Evaluator or ). | |
| DebugBuild |
Default value of the IEvaluator.
DebugBuild property controlling the generation of the debug symbols.
CSScript.EvaluatorConfig.DebugBuild = true; dynamic script = CSScript.Evaluator .LoadMethod(... | |
| Engine |
Gets or sets the default evaluator engine type.
This property controls the type of compiler the generic CSScript.Evaluator encapsulates. | |
| RefernceDomainAsemblies |
Flag that controls if the host AppDo,main referenced assemblies are automatically referenced at creation
of IEvaluator.
|
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |