CSharpParser Class |
Namespace: CSScriptLib
public class CSharpParser
The CSharpParser type exposes the following members.
| Name | Description | |
|---|---|---|
| CSharpParser(String) |
Creates an instance of CSharpParser.
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| CSharpParser(String, Boolean) |
Creates an instance of CSharpParser.
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| CSharpParser(String, Boolean, String) |
Creates an instance of CSharpParser.
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| CSharpParser(String, Boolean, String, String) |
Creates an instance of CSharpParser.
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| Name | Description | |
|---|---|---|
| Args |
Embedded script arguments. The both script and engine arguments are allowed except "/noconfig" engine command line switch.
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| CmdScripts |
Pre- and post-execution scripts.
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| Code |
Script C# raw code.
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| CompilerOptions |
Embedded compiler options.
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| ExtraSearchDirs |
Additional search directories (for script and assembly probing).
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| HostOptions |
Embedded compiler options.
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| IgnoreNamespaces |
Names of namespaces to be ignored by namespace-to-assembly resolver.
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| Imports |
C# scripts to be imported.
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| Inits |
Script initialization directives.
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| ModifiedCode |
Script C# code after namespace renaming.
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| NuGets |
References to the NuGet packages.
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| Precompilers |
Precompilers.
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| RefAssemblies |
References to the external assemblies.
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| References |
References to the external assemblies and namespaces.
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| RefNamespaces |
References to the namespaces.
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| ResFiles |
References to the resource files.
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| Name | Description | |
|---|---|---|
| DoRenaming |
Renames namespaces according renaming instructions.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| EscapeDirectiveDelimiters |
Escapes the CS-Script directive (e.g. //css_*) delimiters.
All //css_* directives should escape any internal CS-Script delimiters by doubling the delimiter character. For example //css_include for 'script(today).cs' should escape brackets as they are the directive delimiters. The correct syntax would be as follows '//css_include script((today)).cs;' The delimiters characters are ';,(){}'.
However you should check DirectiveDelimiters for the accurate list of all delimiters. | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| UnescapeDirectiveDelimiters |
Unescapes the CS-Script directive (e.g. //css_*) delimiters.
All //css_* directives should escape any internal CS-Script delimiters by doubling the delimiter character. For example //css_include for 'script(today).cs' should escape brackets as they are the directive delimiters. The correct syntax would be as follows '//css_include script((today)).cs;' The delimiters characters are ';,(){}'.
However you should check DirectiveDelimiters for the accurate list of all delimiters. |
| Name | Description | |
|---|---|---|
| CustomDirectives |
The result of search for additional C# script directives to search (directive vs. value).
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| DirectiveDelimiters |
The //css_* directive delimiters.
All //css_* directives should escape any internal CS-Script delimiters by doubling the delimiter character.
For example //css_include for 'script(today).cs' should escape brackets as they are the directive delimiters.
The correct syntax would be as follows '//css_include script((today)).cs;'
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| OpenEndDirectiveSyntax |
Enables omitting closing character (";") for CS-Script directives (e.g. "//css_ref System.Xml.dll" instead of "//css_ref System.Xml.dll;").
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| SupressCodeAnalysis |
Global flag to forcefuly supress any C# code analysys. This flag efectively disables
all CS-Script assembly and script probing and most likely some other functionality.
You may ever want to suppress code analysis only for profiling purposes or during performance tuning. |